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	<title>Comments on: The Complete and Utter Newby Tutorial for Dwarf Fortress &#8211; Part 10: “Soldiers and your army”</title>
	<atom:link href="http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/feed/" rel="self" type="application/rss+xml" />
	<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/</link>
	<description>Why play when you can read?</description>
	<lastBuildDate>Tue, 07 Sep 2010 02:27:35 +0000</lastBuildDate>
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		<title>By: Incendia</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1444</link>
		<dc:creator>Incendia</dc:creator>
		<pubDate>Sun, 04 Jul 2010 05:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1444</guid>
		<description>I managed to figure it out with the Bay12 Forums.  It turns out that you have to &quot;build&quot; a cage that is made of the same type of wood close to your current animal in the stockpile.  A dwarf will go retrieve the closest cage made of the wood you assigned, which should be the one with your animal in it, and move it to where you &quot;built&quot; the cage.  Then you can use &quot;q&quot; over it, hit &quot;a&quot; for &quot;assign,&quot; and hit &quot;enter&quot; to deselect the animal assigned for that cage.  A dwarf will promptly release the animal.  Then you can deconstruct the empty cage and return it to the stockpile.</description>
		<content:encoded><![CDATA[<p>I managed to figure it out with the Bay12 Forums.  It turns out that you have to &#8220;build&#8221; a cage that is made of the same type of wood close to your current animal in the stockpile.  A dwarf will go retrieve the closest cage made of the wood you assigned, which should be the one with your animal in it, and move it to where you &#8220;built&#8221; the cage.  Then you can use &#8220;q&#8221; over it, hit &#8220;a&#8221; for &#8220;assign,&#8221; and hit &#8220;enter&#8221; to deselect the animal assigned for that cage.  A dwarf will promptly release the animal.  Then you can deconstruct the empty cage and return it to the stockpile.</p>
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	<item>
		<title>By: Incendia</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1443</link>
		<dc:creator>Incendia</dc:creator>
		<pubDate>Sun, 04 Jul 2010 04:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1443</guid>
		<description>Ah, as it turns out, the other comment (on the last tutorial) didn&#039;t specify how to release a cat, just how to buy one in the first place.</description>
		<content:encoded><![CDATA[<p>Ah, as it turns out, the other comment (on the last tutorial) didn&#8217;t specify how to release a cat, just how to buy one in the first place.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Incendia</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1442</link>
		<dc:creator>Incendia</dc:creator>
		<pubDate>Sun, 04 Jul 2010 04:27:33 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1442</guid>
		<description>Alright then, I&#039;ll look for that other comment.  Thanks.</description>
		<content:encoded><![CDATA[<p>Alright then, I&#8217;ll look for that other comment.  Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TinyPirate</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1441</link>
		<dc:creator>TinyPirate</dc:creator>
		<pubDate>Sun, 04 Jul 2010 04:05:37 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1441</guid>
		<description>Some recent comment on one of the tutorials was about getting cats out of cages. Mm which one?! Don&#039;t worry if other dwarfs use the dining room. In time you will hopefully have two or three, each next to a pile of food and handy to work and living quarters. Dwarfs will end up using the most convenient.  

</description>
		<content:encoded><![CDATA[<p>Some recent comment on one of the tutorials was about getting cats out of cages. Mm which one?! Don&#8217;t worry if other dwarfs use the dining room. In time you will hopefully have two or three, each next to a pile of food and handy to work and living quarters. Dwarfs will end up using the most convenient.</p>
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	</item>
	<item>
		<title>By: Incendia</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1439</link>
		<dc:creator>Incendia</dc:creator>
		<pubDate>Sun, 04 Jul 2010 03:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1439</guid>
		<description>I&#039;ve got a little problem.  Should I assign those table and chairs next to the barracks as a dining room?  I did, but now random other dwarves are eating there, and my military isn&#039;t.  I made sure that it wasn&#039;t set on &quot;Meeting Hall.&quot;  
Also, I bought a couple of cats from some traders, and can not figure out how to get them out of their cages! I couldn&#039;t find out how on the wiki either.  I&#039;m guessing there is some obvious thing I am missing... Could you give me a tip? 
Thanks in advance.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got a little problem.  Should I assign those table and chairs next to the barracks as a dining room?  I did, but now random other dwarves are eating there, and my military isn&#8217;t.  I made sure that it wasn&#8217;t set on &#8220;Meeting Hall.&#8221;<br />
Also, I bought a couple of cats from some traders, and can not figure out how to get them out of their cages! I couldn&#8217;t find out how on the wiki either.  I&#8217;m guessing there is some obvious thing I am missing&#8230; Could you give me a tip?<br />
Thanks in advance.</p>
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	<item>
		<title>By: Snook</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1392</link>
		<dc:creator>Snook</dc:creator>
		<pubDate>Fri, 04 Jun 2010 20:15:34 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1392</guid>
		<description>I think that&#039;s why I got so many in my second spring - I found a way (on the wiki) to convert all of that platinum lying around into statues, without smelting it first. Fortress value went from ~30k to well over 200k in about half a season.</description>
		<content:encoded><![CDATA[<p>I think that&#8217;s why I got so many in my second spring &#8211; I found a way (on the wiki) to convert all of that platinum lying around into statues, without smelting it first. Fortress value went from ~30k to well over 200k in about half a season.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TinyPirate</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1388</link>
		<dc:creator>TinyPirate</dc:creator>
		<pubDate>Fri, 04 Jun 2010 09:19:10 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1388</guid>
		<description>Haha that&#039;s awesome. Also, a more decorated (read, valuable) fortress  attracts more immigrants sooner. Do some smoothing and engraving of  walls, chuck some statues up around your dining room and they should  come often and reliably. 

</description>
		<content:encoded><![CDATA[<p>Haha that&#8217;s awesome. Also, a more decorated (read, valuable) fortress  attracts more immigrants sooner. Do some smoothing and engraving of  walls, chuck some statues up around your dining room and they should  come often and reliably.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snook</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1387</link>
		<dc:creator>Snook</dc:creator>
		<pubDate>Fri, 04 Jun 2010 04:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1387</guid>
		<description>I think the game is monitoring my keystrokes... Not 5 minutes after making that post, I got a FLOOD of immigrants. I went from 7 to 29, and had a hell of a time accommodating them all. Luckily, I had just finished carving out the dorms and was in the middle of furnishing them when they all arrived. At least they had rooms!</description>
		<content:encoded><![CDATA[<p>I think the game is monitoring my keystrokes&#8230; Not 5 minutes after making that post, I got a FLOOD of immigrants. I went from 7 to 29, and had a hell of a time accommodating them all. Luckily, I had just finished carving out the dorms and was in the middle of furnishing them when they all arrived. At least they had rooms!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snook</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1385</link>
		<dc:creator>Snook</dc:creator>
		<pubDate>Thu, 03 Jun 2010 18:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1385</guid>
		<description>I love this guide! I tried DF a few years ago, and couldn&#039;t get past the ugly graphics and complex controls - you&#039;ve made it simple, easy, and elegant. One question, though: How often do you get immigrants? So far I&#039;ve been playing my fort for over a year, and not ONCE have I gotten any. It&#039;s rather frustrating, though the 7 dwarves I started with are all getting massive amounts of experience from having to do everything themselves. 

One thing in this tutorial: I assume you meant &quot;sparring&quot; and not &quot;sparing&quot;. One is related to combat, the other to not using something. ;)</description>
		<content:encoded><![CDATA[<p>I love this guide! I tried DF a few years ago, and couldn&#8217;t get past the ugly graphics and complex controls &#8211; you&#8217;ve made it simple, easy, and elegant. One question, though: How often do you get immigrants? So far I&#8217;ve been playing my fort for over a year, and not ONCE have I gotten any. It&#8217;s rather frustrating, though the 7 dwarves I started with are all getting massive amounts of experience from having to do everything themselves. </p>
<p>One thing in this tutorial: I assume you meant &#8220;sparring&#8221; and not &#8220;sparing&#8221;. One is related to combat, the other to not using something. <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: TinyPirate</title>
		<link>http://afteractionreporter.com/2009/02/28/the-complete-and-utter-newby-tutorial-for-dwarf-fortress-part-10-%e2%80%9csoldiers-and-your-army%e2%80%9d/#comment-1166</link>
		<dc:creator>TinyPirate</dc:creator>
		<pubDate>Thu, 11 Mar 2010 18:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://afteractionreporter.com/?p=249#comment-1166</guid>
		<description>Hmm, good point! 

</description>
		<content:encoded><![CDATA[<p>Hmm, good point!</p>
]]></content:encoded>
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