In the last entry I started exploring Vanguard: Saga of Heroes and managed to acquire many, many bags. This time lets have a look at other bits and pieces of the game. First up, the amazing world of harvesting!
A vast, empty landscape stretches before Pus Pus, my Cat-Thing Psionist. Clouds swirl overhead, slipping across a starlit but moonless sky. Sparse trees dot a distant shore. Harmless bug-things scurry about in the brush. Where am I? Playing Vanguard: Saga of Heroes. Why am I playing a game that was declared brain dead in December 2009 by the medical experts at Sony Online?
Because I must.
I must explore dying worlds, I must go where no one goes any more and I must bring the story of these empty expanses of crushed developer dreams, of endless fan tears, to you, my dear readers, in the hope that when the money finally runs out and these worlds are switched off for good we may look back fondly on these adventures and say to ourselves “surely that game was worthy of a better write-up than what this hack produced?”.