Home > Fantasy, News > Solium Infernum – Best little strategy game of ’09?

Solium Infernum – Best little strategy game of ’09?

December 4, 2009

The just-released Solium Infernum seems to be making a lot of waves as the greatest wee strategy game release of 2009. At its core it’s a game where you control a demon battling to become the boss of hell. But battling is more than pew pew, it also involve political games, rituals, magic items, and more! Perhaps best of all the game is very much designed to be a play-by-email experience, which is awesome for those of us who miss slow-time multiplayer gaming! Go check out the demo, read a review, and give it a go!

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  1. JM
    December 4, 2009 at 10:41 am

    I’m actually doing an AAR of sorts on my site for one of the Qt3 games: http://si.allislost.net

    The idea is the “hidden stuff” will be revealed after the game is finished so you can see all the hilariously badly thought out plans I came up with and promptly forgot a turn later.

    • December 4, 2009 at 11:06 am

      Superb! I have been meaning to re-read that link, thanks for reminding me. Let me know when the AAR is done and I’ll post news here too. Now if only I could work out how to get into SI…. time to read the manual I suppose!

  2. JM
    December 4, 2009 at 12:03 pm

    It is hard to get into – it’s unlike many other games so you basically need to play a few single player games just to understand some of the mechanics.

    I think my only real complaint at the moment is that Charisma is so crucial to every decent Archfiend. You simply can’t afford to ignore it as it defines your resource income, making everything else easier (including upgrading your other attributes!)

    Once you’ve played a few games and referred to manuals a few times, follow Tom’s QT3 Liveblogging thread until you understand everything he’s said, and read a bit of the CrypticComet forum so you pick up a few tricks.

    Then play multiplayer and sit frozen in fear on turn 4, imagining your enemies to be conspiring against you and wishing you had more than just 2 orders per turn…

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